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Try setting setShouldRasterize:YES to your layers OR your superlayer.
setShouldRasterize:YES
If the animations should be executed sequentially, computing your every animation delay time, it's should be like this:
CGFloat everySubLayerAnimationDuration = 1.5f; // or other for (int i = 0; i < sublayers.count; i++) { [UIView animateWithDuration: everySubLayerAnimationDuration * i delay:0.0f ...... }